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Gameplay Designer
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Level Designer
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Game Programmer
- Gameplay Designer
- Level Designer
- Game Programmer
Hi, I’m Patrick Zong! I’m a junior at Purdue University studying Game Design & Development and Cybersecurity. My game design area of focus is scripting and programming, but I am skilled in level design, game interaction, and 2D/3D asset creation as well. I have plentiful, hands-on experience with different game design and development tools such as Unreal Engine, Maya, and the Adobe Creative Cloud. Most importantly, I’m constantly learning and finding new ways to innovate.
My passion for games lies in their power of storytelling, mood-setting, and escaping from reality. I love to immerse myself in the virtual world of action, adventure, thrills, and excitement.
My goal is to share that experience with the world.
Software
- Unreal Engine 4 and 5
- Unity
- Maya
- Adobe Creative Cloud
- Figma
- WordPress
- MS Office 360
Languages
- Blueprint Scripting
- C++
- Python
- Java
- HTML
- CSS
- JavaScript
- SQL
Let's Talk!
I am always open to talking about games, movies, or anything else! Please don’t hesitate to reach out to me at: [email protected].